Rotation guides
One priority per class, spec and level band: the same one the simulator plays and the coach checks your pulls against.
Retail
- Death Knight: Blood, Frost, Unholy, Starter
- Demon Hunter: Havoc, Vengeance, Devourer, Starter
- Druid: Balance, Feral, Guardian, Restoration, Starter
- Evoker: Devastation, Preservation, Augmentation, Starter
- Hunter: Beast Mastery, Marksmanship, Survival, Starter
- Mage: Arcane, Fire, Frost, Starter
- Monk: Brewmaster, Windwalker, Mistweaver, Starter
- Paladin: Holy, Protection, Retribution, Starter
- Priest: Discipline, Holy, Shadow, Starter
- Rogue: Assassination, Outlaw, Subtlety, Starter
- Shaman: Elemental, Enhancement, Restoration, Starter
- Warlock: Affliction, Demonology, Destruction, Starter
- Warrior: Arms, Fury, Protection, Starter
Classic Era
- Druid: Balance, Feral Combat, Restoration
- Hunter: Beast Mastery, Marksmanship, Survival
- Mage: Arcane, Fire, Frost
- Paladin: Holy, Protection, Retribution
- Priest: Discipline, Holy, Shadow
- Rogue: Assassination, Combat, Subtlety
- Shaman: Elemental, Enhancement, Restoration
- Warlock: Affliction, Demonology, Destruction
- Warrior: Arms, Fury, Protection
Anniversary
- Druid: Balance, Feral Combat, Restoration
- Hunter: Beast Mastery, Marksmanship, Survival
- Mage: Arcane, Fire, Frost
- Paladin: Holy, Protection, Retribution
- Priest: Discipline, Holy, Shadow
- Rogue: Assassination, Combat, Subtlety
- Shaman: Elemental, Enhancement, Restoration
- Warlock: Affliction, Demonology, Destruction
- Warrior: Arms, Fury, Protection
Forever
- Druid: Balance, Feral Combat, Restoration
- Hunter: Beast Mastery, Marksmanship, Survival
- Mage: Arcane, Fire, Frost
- Paladin: Holy, Protection, Retribution
- Priest: Discipline, Holy, Shadow
- Rogue: Assassination, Combat, Subtlety
- Shaman: Elemental, Enhancement, Restoration
- Warlock: Affliction, Demonology, Destruction
- Warrior: Arms, Fury, Protection
MoP Classic
- Death Knight: Blood, Frost, Unholy
- Druid: Balance, Feral, Guardian
- Hunter: Beast Mastery, Marksmanship, Survival
- Mage: Arcane, Fire, Frost
- Monk: Brewmaster, Windwalker
- Paladin: Protection, Retribution
- Priest: Discipline, Holy, Shadow
- Rogue: Assassination, Combat, Subtlety
- Shaman: Elemental, Enhancement
- Warlock: Affliction, Demonology, Destruction
- Warrior: Arms, Fury, Protection