Retail · Priest · caster
Shadow Priest rotation (Retail)
Levels 10-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 90
Try it in the sim- 1Power Word: FortitudeKeep upMore stamina (health) for your group: keep it up on everyone.level 6 · why: PullCall catalog note
- 2ShadowformKeep upShadow form: stronger Shadow damage. Stay in it while you fight as Shadow.level 10 · why: PullCall catalog note
- 3Tentacle SlamRotationTalentif you take the talentOn a 15 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 15 s cooldown · why: PullCall rule
- 4Vampiric TouchRotationNo cooldown: press it when the steps above it are not ready.level 10 · 1.5 s cast · why: PullCall rule
- 5Shadow Word: PainRotationNo cooldown: press it when the steps above it are not ready.level 2 · why: PullCall rule
- 6VoidformKeep upTalentif you take the talentA form changes your abilities: pick the one for your current role and stay in it.level 10 · 120 s cooldown · why: PullCall catalog note
- 7Shadow Word: MadnessRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 8HaloUtilityTalentif you take the talentUse it to recover your resource before you run out, not after.level 71 · 60 s cooldown · 1.5 s cast · why: PullCall catalog note
- 9Void BlastRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 71 · 1.5 s cast · why: PullCall rule
- 10Mind BlastRotationTalentif you take the talentOn a 9 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 9 s cooldown · 1.5 s cast · why: PullCall rule
- 11Void TorrentCooldownTalentif you take the talentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 71 · 60 s cooldown · why: PullCall catalog note
- 12Shadow Word: DeathRotationTalentif you take the talentOn a 10 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 10 s cooldown · why: PullCall rule
- 13Mind Flay: InsanityRotationNo cooldown: press it when the steps above it are not ready.level 11 · why: PullCall rule
- 14Mind FlayRotationYour filler: press it whenever nothing above it in this list is ready.level 10 · why: PullCall rule
What changes with level
- Level 10adds Power Word: Fortitude, Shadowform, Tentacle Slam, Vampiric Touch, Shadow Word: Pain, Voidform, Shadow Word: Madness, Mind Blast, Shadow Word: Death, Mind Flay
- Level 11-70adds Mind Flay: Insanity
- Level 71-90adds Halo, Void Blast, Void Torrent
The full priority
- 1Power Word: FortitudeKeep upMore stamina (health) for your group: keep it up on everyone.level 6 · why: PullCall catalog note
- 2ShadowformKeep upShadow form: stronger Shadow damage. Stay in it while you fight as Shadow.level 10 · why: PullCall catalog note
- 3Tentacle SlamRotationTalentOn a 15 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 15 s cooldown · why: PullCall rule
- 4Vampiric TouchRotationNo cooldown: press it when the steps above it are not ready.level 10 · 1.5 s cast · why: PullCall rule
- 5Shadow Word: PainRotationNo cooldown: press it when the steps above it are not ready.level 2 · why: PullCall rule
- 6VoidformKeep upTalentA form changes your abilities: pick the one for your current role and stay in it.level 10 · 120 s cooldown · why: PullCall catalog note
- 7Shadow Word: MadnessRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 8HaloUtilityTalentUse it to recover your resource before you run out, not after.level 71 · 60 s cooldown · 1.5 s cast · why: PullCall catalog note
- 9Void BlastRotationTalentNo cooldown: press it when the steps above it are not ready.level 71 · 1.5 s cast · why: PullCall rule
- 10Mind BlastRotationTalentOn a 9 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 9 s cooldown · 1.5 s cast · why: PullCall rule
- 11Void TorrentCooldownTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 71 · 60 s cooldown · why: PullCall catalog note
- 12Shadow Word: DeathRotationTalentOn a 10 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 10 s cooldown · why: PullCall rule
- 13Mind Flay: InsanityRotationNo cooldown: press it when the steps above it are not ready.level 11 · why: PullCall rule
- 14Mind FlayRotationYour filler: press it whenever nothing above it in this list is ready.level 10 · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.