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Priority at level 10

Try it in the sim
  1. 1Azure StrikeRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
  2. 2Living FlameRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
  3. 3DisintegrateRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
  4. 4Fire BreathUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.learn level not in our data · 30 s cooldown · why: PullCall rule

What changes with level

  1. Level 10adds Azure Strike, Living Flame, Disintegrate, Fire Breath

The full priority

  1. 1Azure StrikeRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
  2. 2Living FlameRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
  3. 3DisintegrateRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
  4. 4Fire BreathUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.learn level not in our data · 30 s cooldown · why: PullCall rule

Where this comes from

PullCall curated core set (no open APL for this spec; bot/src/keybinds/coreFill.mjs).

Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.