Retail · Evoker · caster
Starter Evoker rotation (Retail)
Levels 10-10: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 10
Try it in the sim- 1Azure StrikeRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 2Living FlameRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
- 3DisintegrateRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
- 4Fire BreathUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.learn level not in our data · 30 s cooldown · why: PullCall rule
What changes with level
- Level 10adds Azure Strike, Living Flame, Disintegrate, Fire Breath
The full priority
- 1Azure StrikeRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 2Living FlameRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
- 3DisintegrateRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
- 4Fire BreathUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.learn level not in our data · 30 s cooldown · why: PullCall rule
Where this comes from
PullCall curated core set (no open APL for this spec; bot/src/keybinds/coreFill.mjs).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.