MoP Classic · Druid · caster
Balance Druid rotation (MoP Classic)
Levels 1-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 90
Try it in the sim- 1Nature's SwiftnessPriority steplearn level not in our data
- 2Incarnation: Chosen of ElunePriority steplearn level not in our data
- 3Wild MushroomPriority steplearn level not in our data
- 4MoonfirePriority steplearn level not in our data
- 5SunfirePriority steplearn level not in our data
- 6StarsurgePriority steplearn level not in our data
- 7Healing TouchPriority steplearn level not in our data
- 8StarfirePriority steplearn level not in our data
- 9WrathPriority steplearn level not in our data
What changes with level
- Level 1-90adds Nature's Swiftness, Incarnation: Chosen of Elune, Wild Mushroom, Moonfire, Sunfire, Starsurge, Healing Touch, Starfire, Wrath
Our ability data for this version has no learn levels, so the list is the same at every level.
The full priority
- 1Nature's SwiftnessPriority steplearn level not in our data
- 2Incarnation: Chosen of ElunePriority steplearn level not in our data
- 3Wild MushroomPriority steplearn level not in our data
- 4MoonfirePriority steplearn level not in our data
- 5SunfirePriority steplearn level not in our data
- 6StarsurgePriority steplearn level not in our data
- 7Healing TouchPriority steplearn level not in our data
- 8StarfirePriority steplearn level not in our data
- 9WrathPriority steplearn level not in our data
Where this comes from
wowsims/mop default APL (wowsims/mop, ui/specs/druid/balance/apls/standard.apl.json @ ec2c6c2, MIT).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.