Retail · Death Knight · melee
Unholy Death Knight rotation (Retail)
Levels 10-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 90
Try it in the sim- 1Raise DeadTwo or more enemiesTalentif you take the talentSummon a ghoul to fight with you; keep it out as Unholy.level 10 · 120 s cooldown · why: PullCall catalog note
- 2OutbreakRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 3Army of the DeadCooldownTalentif you take the talentUse it to recover your resource before you run out, not after.level 10 · 90 s cooldown · why: PullCall catalog note
- 4Dark TransformationRotationTalentif you take the talentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 45 s cooldown · why: PullCall catalog note
- 5Death CoilUtilityNo cooldown: press it when the steps above it are not ready.level 2 · why: PullCall rule
- 6EpidemicTwo or more enemiesFor two or more enemies: use it when a pack is on you.level 18 · why: PullCall rule
- 7Scourge StrikeRotationTalentif you take the talentOn a 3 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 3 s cooldown · why: PullCall rule
- 8Soul ReaperRotationTalentif you take the talentOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 6 s cooldown · why: PullCall rule
- 9Festering StrikeRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 10PutrefyRotationTalentif you take the talentOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 30 s cooldown · why: PullCall rule
What changes with level
- Level 10-17adds Raise Dead, Outbreak, Army of the Dead, Dark Transformation, Death Coil, Scourge Strike, Soul Reaper, Festering Strike, Putrefy
- Level 18-90adds Epidemic
The full priority
- 1Raise DeadTwo or more enemiesTalentSummon a ghoul to fight with you; keep it out as Unholy.level 10 · 120 s cooldown · why: PullCall catalog note
- 2OutbreakRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 3Army of the DeadCooldownTalentUse it to recover your resource before you run out, not after.level 10 · 90 s cooldown · why: PullCall catalog note
- 4Dark TransformationRotationTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 45 s cooldown · why: PullCall catalog note
- 5Death CoilUtilityNo cooldown: press it when the steps above it are not ready.level 2 · why: PullCall rule
- 6EpidemicTwo or more enemiesFor two or more enemies: use it when a pack is on you.level 18 · why: PullCall rule
- 7Scourge StrikeRotationTalentOn a 3 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 3 s cooldown · why: PullCall rule
- 8Soul ReaperRotationTalentOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 6 s cooldown · why: PullCall rule
- 9Festering StrikeRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 10PutrefyRotationTalentOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 30 s cooldown · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.