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Priority at level 9

Try it in the sim
  1. 1MoonfireRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
  2. 2WrathRotationNo cooldown: press it when the steps above it are not ready.level 1 · 1.5 s cast · why: PullCall rule
  3. 3Ferocious BiteRotationNo cooldown: press it when the steps above it are not ready.level 7 · why: PullCall rule
  4. 4ShredRotationYour filler: press it whenever nothing above it in this list is ready.level 5 · why: PullCall rule

What changes with level

  1. Level 1-4adds Moonfire, Wrath
  2. Level 5-6adds Shred
  3. Level 7-9adds Ferocious Bite

The full priority

  1. 1MoonfireRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
  2. 2WrathRotationNo cooldown: press it when the steps above it are not ready.level 1 · 1.5 s cast · why: PullCall rule
  3. 3Ferocious BiteRotationNo cooldown: press it when the steps above it are not ready.level 7 · why: PullCall rule
  4. 4ShredRotationYour filler: press it whenever nothing above it in this list is ready.level 5 · why: PullCall rule

Where this comes from

SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority), baseline spells up to level 9 (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).

Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.