Classic Era · Rogue · melee
Combat Rogue rotation (Classic Era)
Levels 1-60: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 60
Try it in the sim- 1Slice and DiceRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 2EviscerateRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 3Sinister StrikeRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · why: PullCall rule
Ability data for this version is a proxy (proxy-forever-1.60.1.70425); starter-rule spells count only when your spellbook or combat log shows them.
What changes with level
- Level 1-9adds Eviscerate, Sinister Strike
- Level 10-60adds Slice and Dice
The full priority
- 1Slice and DiceRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 2EviscerateRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 3Sinister StrikeRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · why: PullCall rule
Where this comes from
wowsims/classic default APL (Classic Era sim) (wowsims/classic, ui/rogue/apls/combat_sinister_strike.apl.json @ 7779ebb, MIT).
1 APL spell(s) not in our Era ability data were left out
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.