Retail · Hunter · ranged
Marksmanship Hunter rotation (Retail)
Levels 10-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 90
Try it in the sim- 1VolleyTwo or more enemiesTalentif you take the talentFor two or more enemies: use it when a pack is on you.level 10 · 45 s cooldown · why: PullCall rule
- 2Explosive ShotRotationTalentif you take the talentOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 30 s cooldown · why: PullCall rule
- 3Kill ShotRotationTalentif you take the talentOn a 10 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 10 s cooldown · why: PullCall rule
- 4Rapid FireRotationTalentif you take the talentOn a 16 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 16 s cooldown · why: PullCall rule
- 5Arcane ShotRotationNo cooldown: press it when the steps above it are not ready.level 2 · why: PullCall rule
- 6Steady ShotRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 1.7 s cast · why: PullCall rule
What changes with level
- Level 10-90adds Volley, Explosive Shot, Kill Shot, Rapid Fire, Arcane Shot, Steady Shot
The full priority
- 1VolleyTwo or more enemiesTalentFor two or more enemies: use it when a pack is on you.level 10 · 45 s cooldown · why: PullCall rule
- 2Explosive ShotRotationTalentOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 30 s cooldown · why: PullCall rule
- 3Kill ShotRotationTalentOn a 10 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 10 s cooldown · why: PullCall rule
- 4Rapid FireRotationTalentOn a 16 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 16 s cooldown · why: PullCall rule
- 5Arcane ShotRotationNo cooldown: press it when the steps above it are not ready.level 2 · why: PullCall rule
- 6Steady ShotRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 1.7 s cast · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.