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Priority at level 90

Try it in the sim
  1. 1Arcane BarragePriority steplearn level not in our data
  2. 2Living BombPriority steplearn level not in our data
  3. 3Nether TempestPriority steplearn level not in our data
  4. 4Arcane PowerPriority steplearn level not in our data
  5. 5Alter TimePriority steplearn level not in our data
  6. 6Arcane BlastPriority steplearn level not in our data
  7. 7Arcane MissilesPriority steplearn level not in our data
  8. 8Fire BlastPriority steplearn level not in our data

What changes with level

  1. Level 1-90adds Arcane Barrage, Living Bomb, Nether Tempest, Arcane Power, Alter Time, Arcane Blast, Arcane Missiles, Fire Blast

Our ability data for this version has no learn levels, so the list is the same at every level.

The full priority

  1. 1Arcane BarragePriority steplearn level not in our data
  2. 2Living BombPriority steplearn level not in our data
  3. 3Nether TempestPriority steplearn level not in our data
  4. 4Arcane PowerPriority steplearn level not in our data
  5. 5Alter TimePriority steplearn level not in our data
  6. 6Arcane BlastPriority steplearn level not in our data
  7. 7Arcane MissilesPriority steplearn level not in our data
  8. 8Fire BlastPriority steplearn level not in our data

Where this comes from

wowsims/mop default APL (wowsims/mop, ui/specs/mage/arcane/apls/default.apl.json @ ec2c6c2, MIT).

Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.