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Priority at level 90

Try it in the sim
  1. 1Shadow BladesPriority steplearn level not in our data
  2. 2Slice and DicePriority steplearn level not in our data
  3. 3RupturePriority steplearn level not in our data
  4. 4DispatchPriority steplearn level not in our data
  5. 5AmbushPriority steplearn level not in our data
  6. 6VanishPriority steplearn level not in our data
  7. 7PremeditationPriority steplearn level not in our data
  8. 8HemorrhagePriority steplearn level not in our data
  9. 9BackstabPriority steplearn level not in our data
  10. 10PreparationPriority steplearn level not in our data
  11. 11Tricks of the TradePriority steplearn level not in our data

What changes with level

  1. Level 1-90adds Shadow Blades, Slice and Dice, Rupture, Dispatch, Ambush, Vanish, Premeditation, Hemorrhage, Backstab, Preparation, Tricks of the Trade

Our ability data for this version has no learn levels, so the list is the same at every level.

The full priority

  1. 1Shadow BladesPriority steplearn level not in our data
  2. 2Slice and DicePriority steplearn level not in our data
  3. 3RupturePriority steplearn level not in our data
  4. 4DispatchPriority steplearn level not in our data
  5. 5AmbushPriority steplearn level not in our data
  6. 6VanishPriority steplearn level not in our data
  7. 7PremeditationPriority steplearn level not in our data
  8. 8HemorrhagePriority steplearn level not in our data
  9. 9BackstabPriority steplearn level not in our data
  10. 10PreparationPriority steplearn level not in our data
  11. 11Tricks of the TradePriority steplearn level not in our data

Where this comes from

wowsims/mop default APL (wowsims/mop, ui/specs/rogue/subtlety/apls/subtlety.apl.json @ ec2c6c2, MIT).

Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.