Retail · Mage · caster
Frost Mage rotation (Retail)
Levels 10-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 90
Try it in the sim- 1Arcane IntellectKeep upMore Intellect for your group: keep it up on everyone.level 8 · why: PullCall catalog note
- 2Comet StormRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 3Frozen OrbUtilityTalentif you take the talentOn a 60 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 60 s cooldown · why: PullCall rule
- 4BlizzardRotationTalentif you take the talentOn a 12 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 12 s cooldown · 2 s cast · why: PullCall rule
- 5Ray of FrostCooldownTalentif you take the talentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 60 s cooldown · why: PullCall catalog note
- 6Ice LanceRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 7Glacial SpikeRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · 1.8 s cast · why: PullCall rule
- 8FrostboltRotationNo cooldown: press it when the steps above it are not ready.level 1 · 1.8 s cast · why: PullCall rule
- 9FlurryRotationTalentif you take the talentYour filler: press it whenever nothing above it in this list is ready.level 10 · why: PullCall rule
What changes with level
- Level 10-89adds Arcane Intellect, Comet Storm, Frozen Orb, Blizzard, Ray of Frost, Ice Lance, Frostbolt, Flurry
- Level 90adds Glacial Spike
The full priority
- 1Arcane IntellectKeep upMore Intellect for your group: keep it up on everyone.level 8 · why: PullCall catalog note
- 2Comet StormRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 3Frozen OrbUtilityTalentOn a 60 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 60 s cooldown · why: PullCall rule
- 4BlizzardRotationTalentOn a 12 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 12 s cooldown · 2 s cast · why: PullCall rule
- 5Ray of FrostCooldownTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 60 s cooldown · why: PullCall catalog note
- 6Ice LanceRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 7Glacial SpikeRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · 1.8 s cast · why: PullCall rule
- 8FrostboltRotationNo cooldown: press it when the steps above it are not ready.level 1 · 1.8 s cast · why: PullCall rule
- 9FlurryRotationTalentYour filler: press it whenever nothing above it in this list is ready.level 10 · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.