Retail · Demon Hunter · caster
Devourer Demon Hunter rotation (Retail)
Levels 10-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 12
Try it in the sim- 1Void RayDefensiveTalentif you take the talentPress it before a big hit lands or when your health drops fast, not after.level 10 · why: PullCall catalog note
- 2Immolation AuraUtilityUse it to close distance, get out of danger or reach the next pull faster.level 11 · 30 s cooldown · why: PullCall catalog note
- 3Throw GlaiveRotationStarter rulePart of your main rotation: press it whenever it is the highest-priority ready ability.level 12 · 9 s cooldown · why: PullCall catalog note
PullCall rule: while fewer than two damaging steps of the priority are learned (Retail: none), the damaging spells learned by that level (learned-spell data) are added: longest cooldown first, one no-cooldown filler last.
What changes with level
- Level 10adds Void Ray, Sigil of Misery, Eradicate, Collapsing Star
- Level 11adds Immolation Aura
- Level 12-89adds Throw Glaive; drops Sigil of Misery, Eradicate, Collapsing Star
- Level 90adds Reap, Consume; drops Throw Glaive
The full priority
- 1Void RayDefensiveTalentPress it before a big hit lands or when your health drops fast, not after.level 10 · why: PullCall catalog note
- 2ReapRotationOn a 8 s cooldown: press it as soon as it is ready, before the steps below it.learn level not in our data · 8 s cooldown · why: PullCall rule
- 3Immolation AuraUtilityUse it to close distance, get out of danger or reach the next pull faster.level 11 · 30 s cooldown · why: PullCall catalog note
- 4ConsumeRotationYour filler: press it whenever nothing above it in this list is ready.learn level not in our data · 2 s cast · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.