
Forever · Warrior · tank
Protection Warrior rotation (Forever)
Levels 1-60: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 24
Try it in the sim- 1Last StandCooldownTalentif you take the talentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 20 · 180 s cooldown · why: PullCall catalog note
- 2Shield BlockUtilityOn a 5 s cooldown: press it as soon as it is ready, before the steps below it.level 16 · 5 s cooldown · why: PullCall rule
- 3Thunder ClapRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 6 · 6 s cooldown · why: PullCall rule
- 4Battle StanceKeep upYour default stance for damage (Arms and Fury).level 1 · 1 s cooldown · why: PullCall catalog note
- 5ExecuteRotationNo cooldown: press it when the steps above it are not ready.level 24 · why: PullCall rule
- 6RevengeRotationOn a 5 s cooldown: press it as soon as it is ready, before the steps below it.level 14 · 5 s cooldown · why: PullCall rule
- 7Demoralizing ShoutTwo or more enemiesFor two or more enemies: use it when a pack is on you.level 14 · why: PullCall rule
- 8Battle ShoutKeep upMore attack power for your group: keep it up at all times.level 1 · why: PullCall catalog note
- 9RendRotationNo cooldown: press it when the steps above it are not ready.level 4 · why: PullCall rule
- 10Sunder ArmorRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 11CleaveRotationNo cooldown: press it when the steps above it are not ready.level 20 · why: PullCall rule
- 12Heroic StrikeRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 13BloodrageUtilityUse it to recover your resource before you run out, not after.level 10 · 60 s cooldown · why: PullCall catalog note
- 14RetaliationCooldownA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 20 · 900 s cooldown · why: PullCall catalog note
What changes with level
- Level 1-3adds Battle Stance, Battle Shout, Heroic Strike, Meathook, Raging Blow, Quick Strike
- Level 4-5adds Rend; drops Meathook, Raging Blow, Quick Strike
- Level 6-9adds Thunder Clap
- Level 10-13adds Sunder Armor, Bloodrage
- Level 14-15adds Revenge, Demoralizing Shout
- Level 16-19adds Shield Block
- Level 20-23adds Last Stand, Cleave, Retaliation
- Level 24-27adds Execute
- Level 28-29adds Shield Wall
- Level 30-39adds Death Wish, Sweeping Strikes
- Level 40-49adds Shield Slam, Bloodthirst, Mortal Strike
- Level 50-60adds Recklessness
The full priority
- 1Last StandCooldownTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 20 · 180 s cooldown · why: PullCall catalog note
- 2Shield WallDefensivePress it before a big hit lands or when your health drops fast, not after.level 28 · 900 s cooldown · why: PullCall catalog note
- 3Death WishDefensiveTalentPress it before a big hit lands or when your health drops fast, not after.level 30 · 180 s cooldown · why: PullCall catalog note
- 4Shield BlockUtilityOn a 5 s cooldown: press it as soon as it is ready, before the steps below it.level 16 · 5 s cooldown · why: PullCall rule
- 5Sweeping StrikesUtilityTalentOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 30 · 30 s cooldown · why: PullCall rule
- 6Thunder ClapRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 6 · 6 s cooldown · why: PullCall rule
- 7Battle StanceKeep upYour default stance for damage (Arms and Fury).level 1 · 1 s cooldown · why: PullCall catalog note
- 8ExecuteRotationNo cooldown: press it when the steps above it are not ready.level 24 · why: PullCall rule
- 9Shield SlamRotationTalentUse it to remove magic effects from yourself or an ally.level 40 · 6 s cooldown · why: PullCall catalog note
- 10BloodthirstRotationTalentOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 40 · 6 s cooldown · why: PullCall rule
- 11Mortal StrikeRotationTalentOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 40 · 6 s cooldown · why: PullCall rule
- 12RevengeRotationOn a 5 s cooldown: press it as soon as it is ready, before the steps below it.level 14 · 5 s cooldown · why: PullCall rule
- 13Demoralizing ShoutTwo or more enemiesFor two or more enemies: use it when a pack is on you.level 14 · why: PullCall rule
- 14Battle ShoutKeep upMore attack power for your group: keep it up at all times.level 1 · why: PullCall catalog note
- 15RendRotationNo cooldown: press it when the steps above it are not ready.level 4 · why: PullCall rule
- 16Sunder ArmorRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 17CleaveRotationNo cooldown: press it when the steps above it are not ready.level 20 · why: PullCall rule
- 18Heroic StrikeRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 19BloodrageUtilityUse it to recover your resource before you run out, not after.level 10 · 60 s cooldown · why: PullCall catalog note
- 20RecklessnessDefensivePress it before a big hit lands or when your health drops fast, not after.level 50 · 1800 s cooldown · why: PullCall catalog note
- 21RetaliationCooldownA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 20 · 900 s cooldown · why: PullCall catalog note
Where this comes from
wowsims/forever default APL (wowsims/forever, ui/specs/warrior/protection/apls/default.apl.json @ 1175511, MIT).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.