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Priority at level 6

Try it in the sim
  1. 1JudgmentRotationA ranged holy hit that also builds Holy Power; use it whenever it is ready.level 3 · 11 s cooldown · why: PullCall catalog summary
  2. 2Crusader StrikeRotationYour main melee strike; it builds Holy Power.level 1 · 6 s cooldown · why: PullCall catalog summary
  3. 3ConsecrationTwo or more enemiesHoly ground under your feet that hurts enemies standing in it; best against groups.level 6 · 9 s cooldown · 2+ enemies · why: PullCall catalog summary

What changes with level

  1. Level 1-2adds Crusader Strike
  2. Level 3-5adds Judgment
  3. Level 6-9adds Consecration
  4. Level 10-60adds Hammer of Wrath

The full priority

  1. 1Hammer of WrathRotationA ranged hammer for finishing low-health enemies.level 10 · 7.5 s cooldown · why: PullCall catalog summary
  2. 2JudgmentRotationA ranged holy hit that also builds Holy Power; use it whenever it is ready.level 3 · 11 s cooldown · why: PullCall catalog summary
  3. 3Crusader StrikeRotationYour main melee strike; it builds Holy Power.level 1 · 6 s cooldown · why: PullCall catalog summary
  4. 4ConsecrationTwo or more enemiesHoly ground under your feet that hurts enemies standing in it; best against groups.level 6 · 9 s cooldown · 2+ enemies · why: PullCall catalog summary

Where this comes from

PullCall hand-curated priority (analysis/service/data/catalog).

Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.