Forever · Paladin · melee
Retribution Paladin rotation (Forever)
Levels 1-60: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 10
Try it in the sim- 1Hammer of WrathRotationA ranged hammer for finishing low-health enemies.level 10 · 7.5 s cooldown · why: PullCall catalog summary
- 2JudgmentRotationA ranged holy hit that also builds Holy Power; use it whenever it is ready.level 3 · 11 s cooldown · why: PullCall catalog summary
- 3Crusader StrikeRotationYour main melee strike; it builds Holy Power.level 1 · 6 s cooldown · why: PullCall catalog summary
- 4ConsecrationTwo or more enemiesHoly ground under your feet that hurts enemies standing in it; best against groups.level 6 · 9 s cooldown · 2+ enemies · why: PullCall catalog summary
What changes with level
- Level 1-2adds Crusader Strike
- Level 3-5adds Judgment
- Level 6-9adds Consecration
- Level 10-60adds Hammer of Wrath
The full priority
- 1Hammer of WrathRotationA ranged hammer for finishing low-health enemies.level 10 · 7.5 s cooldown · why: PullCall catalog summary
- 2JudgmentRotationA ranged holy hit that also builds Holy Power; use it whenever it is ready.level 3 · 11 s cooldown · why: PullCall catalog summary
- 3Crusader StrikeRotationYour main melee strike; it builds Holy Power.level 1 · 6 s cooldown · why: PullCall catalog summary
- 4ConsecrationTwo or more enemiesHoly ground under your feet that hurts enemies standing in it; best against groups.level 6 · 9 s cooldown · 2+ enemies · why: PullCall catalog summary
Where this comes from
PullCall hand-curated priority (analysis/service/data/catalog).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.