Forever · Hunter · ranged
Marksmanship Hunter rotation (Forever)
Levels 1-60: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 20
Try it in the sim- 1Hunter's MarkRotationNo cooldown: press it when the steps above it are not ready.level 6 · why: PullCall rule
- 2Raptor StrikeRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 1 · 6 s cooldown · why: PullCall rule
- 3Mongoose BiteRotationOn a 5 s cooldown: press it as soon as it is ready, before the steps below it.level 16 · 5 s cooldown · why: PullCall rule
- 4Immolation TrapUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 16 · 30 s cooldown · why: PullCall rule
- 5Wing ClipRotationNo cooldown: press it when the steps above it are not ready.level 12 · why: PullCall rule
- 6Serpent StingRotationNo cooldown: press it when the steps above it are not ready.level 4 · why: PullCall rule
- 7Arcane ShotRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 6 · 6 s cooldown · why: PullCall rule
- 8Multi-ShotRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 18 · 6 s cooldown · why: PullCall rule
- 9Aimed ShotRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 20 · 6 s cooldown · 2 s cast · why: PullCall rule
What changes with level
- Level 1-3adds Raptor Strike, Flanking Strike, Kill Shot, Bite, Wyvern Strike, Chimera Shot, Claw
- Level 4-5adds Serpent Sting; drops Flanking Strike, Kill Shot, Bite, Wyvern Strike, Chimera Shot, Claw
- Level 6-11adds Hunter's Mark, Arcane Shot
- Level 12-15adds Wing Clip
- Level 16-17adds Mongoose Bite, Immolation Trap
- Level 18-19adds Multi-Shot
- Level 20-24adds Aimed Shot
- Level 25-29adds Summon Hawk
- Level 30-60adds Strider Kick
The full priority
- 1Hunter's MarkRotationNo cooldown: press it when the steps above it are not ready.level 6 · why: PullCall rule
- 2Raptor StrikeRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 1 · 6 s cooldown · why: PullCall rule
- 3Strider KickRotationTalentOn a 8 s cooldown: press it as soon as it is ready, before the steps below it.level 30 · 8 s cooldown · why: PullCall rule
- 4Mongoose BiteRotationOn a 5 s cooldown: press it as soon as it is ready, before the steps below it.level 16 · 5 s cooldown · why: PullCall rule
- 5Immolation TrapUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 16 · 30 s cooldown · why: PullCall rule
- 6Wing ClipRotationNo cooldown: press it when the steps above it are not ready.level 12 · why: PullCall rule
- 7Serpent StingRotationNo cooldown: press it when the steps above it are not ready.level 4 · why: PullCall rule
- 8Summon HawkRotationTalentKeep your pet out; resummon it after it dies.level 25 · 6 s cooldown · why: PullCall catalog note
- 9Arcane ShotRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 6 · 6 s cooldown · why: PullCall rule
- 10Multi-ShotRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 18 · 6 s cooldown · why: PullCall rule
- 11Aimed ShotRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 20 · 6 s cooldown · 2 s cast · why: PullCall rule
Where this comes from
wowsims/forever default APL (wowsims/forever, ui/specs/hunter/dps/apls/default.apl.json @ 1175511, MIT).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.