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Priority at level 18

Try it in the sim
  1. 1Hunter's MarkRotationNo cooldown: press it when the steps above it are not ready.level 6 · why: PullCall rule
  2. 2Raptor StrikeRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 1 · 6 s cooldown · why: PullCall rule
  3. 3Mongoose BiteRotationOn a 5 s cooldown: press it as soon as it is ready, before the steps below it.level 16 · 5 s cooldown · why: PullCall rule
  4. 4Immolation TrapUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 16 · 30 s cooldown · why: PullCall rule
  5. 5Wing ClipRotationNo cooldown: press it when the steps above it are not ready.level 12 · why: PullCall rule
  6. 6Serpent StingRotationNo cooldown: press it when the steps above it are not ready.level 4 · why: PullCall rule
  7. 7Arcane ShotRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 6 · 6 s cooldown · why: PullCall rule
  8. 8Multi-ShotRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 18 · 6 s cooldown · why: PullCall rule

What changes with level

  1. Level 1-3adds Raptor Strike, Flanking Strike, Kill Shot, Bite, Wyvern Strike, Chimera Shot, Claw
  2. Level 4-5adds Serpent Sting; drops Flanking Strike, Kill Shot, Bite, Wyvern Strike, Chimera Shot, Claw
  3. Level 6-11adds Hunter's Mark, Arcane Shot
  4. Level 12-15adds Wing Clip
  5. Level 16-17adds Mongoose Bite, Immolation Trap
  6. Level 18-19adds Multi-Shot
  7. Level 20-24adds Aimed Shot
  8. Level 25-29adds Summon Hawk
  9. Level 30-60adds Strider Kick

The full priority

  1. 1Hunter's MarkRotationNo cooldown: press it when the steps above it are not ready.level 6 · why: PullCall rule
  2. 2Raptor StrikeRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 1 · 6 s cooldown · why: PullCall rule
  3. 3Strider KickRotationTalentOn a 8 s cooldown: press it as soon as it is ready, before the steps below it.level 30 · 8 s cooldown · why: PullCall rule
  4. 4Mongoose BiteRotationOn a 5 s cooldown: press it as soon as it is ready, before the steps below it.level 16 · 5 s cooldown · why: PullCall rule
  5. 5Immolation TrapUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 16 · 30 s cooldown · why: PullCall rule
  6. 6Wing ClipRotationNo cooldown: press it when the steps above it are not ready.level 12 · why: PullCall rule
  7. 7Serpent StingRotationNo cooldown: press it when the steps above it are not ready.level 4 · why: PullCall rule
  8. 8Summon HawkRotationTalentKeep your pet out; resummon it after it dies.level 25 · 6 s cooldown · why: PullCall catalog note
  9. 9Arcane ShotRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 6 · 6 s cooldown · why: PullCall rule
  10. 10Multi-ShotRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 18 · 6 s cooldown · why: PullCall rule
  11. 11Aimed ShotRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 20 · 6 s cooldown · 2 s cast · why: PullCall rule

Where this comes from

wowsims/forever default APL (wowsims/forever, ui/specs/hunter/dps/apls/default.apl.json @ 1175511, MIT).

Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.