Retail · Warrior · melee
Starter Warrior rotation (Retail)
Levels 1-9: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 8
Try it in the sim- 1WhirlwindUtilityNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 2SlamRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 3ExecuteRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 8 · 6 s cooldown · why: PullCall rule
What changes with level
The full priority
- 1WhirlwindUtilityNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 2SlamRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 3ExecuteRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 8 · 6 s cooldown · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority), baseline spells up to level 9 (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.