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Priority at level 71

Try it in the sim
  1. 1Roll the BonesUtilityOn a 45 s cooldown: press it as soon as it is ready, before the steps below it.level 19 · 45 s cooldown · why: PullCall rule
  2. 2AmbushRotationNo cooldown: press it when the steps above it are not ready.level 7 · why: PullCall rule
  3. 3Blade FlurryUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 13 · 30 s cooldown · why: PullCall rule
  4. 4PreparationCooldownTalentif you take the talentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 240 s cooldown · why: PullCall catalog note
  5. 5Blade RushCooldownTalentif you take the talentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 60 s cooldown · why: PullCall catalog note
  6. 6Between the EyesRotationA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 17 · 45 s cooldown · why: PullCall catalog note
  7. 7DispatchRotationNo cooldown: press it when the steps above it are not ready.level 22 · why: PullCall rule
  8. 8Coup de GraceRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 71 · why: PullCall rule
  9. 9Killing SpreeCooldownTalentif you take the talentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 180 s cooldown · why: PullCall catalog note
  10. 10Pistol ShotRotationNo cooldown: press it when the steps above it are not ready.level 12 · why: PullCall rule
  11. 11Sinister StrikeRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · why: PullCall rule

What changes with level

  1. Level 10-11adds Ambush, Preparation, Blade Rush, Killing Spree, Sinister Strike
  2. Level 12adds Pistol Shot
  3. Level 13-16adds Blade Flurry
  4. Level 17-18adds Between the Eyes
  5. Level 19-21adds Roll the Bones
  6. Level 22-70adds Dispatch
  7. Level 71-90adds Coup de Grace

The full priority

  1. 1Roll the BonesUtilityOn a 45 s cooldown: press it as soon as it is ready, before the steps below it.level 19 · 45 s cooldown · why: PullCall rule
  2. 2AmbushRotationNo cooldown: press it when the steps above it are not ready.level 7 · why: PullCall rule
  3. 3Blade FlurryUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 13 · 30 s cooldown · why: PullCall rule
  4. 4PreparationCooldownTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 240 s cooldown · why: PullCall catalog note
  5. 5Blade RushCooldownTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 60 s cooldown · why: PullCall catalog note
  6. 6Between the EyesRotationA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 17 · 45 s cooldown · why: PullCall catalog note
  7. 7DispatchRotationNo cooldown: press it when the steps above it are not ready.level 22 · why: PullCall rule
  8. 8Coup de GraceRotationTalentNo cooldown: press it when the steps above it are not ready.level 71 · why: PullCall rule
  9. 9Killing SpreeCooldownTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 180 s cooldown · why: PullCall catalog note
  10. 10Pistol ShotRotationNo cooldown: press it when the steps above it are not ready.level 12 · why: PullCall rule
  11. 11Sinister StrikeRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · why: PullCall rule

Where this comes from

SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).

Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.