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Priority at level 8

Try it in the sim
  1. 1Arcane IntellectKeep upMore Intellect for your group: keep it up on everyone.level 8 · why: PullCall catalog note
  2. 2Arcane BlastRotationNo cooldown: press it when the steps above it are not ready.level 1 · 2.5 s cast · why: PullCall rule
  3. 3FireballRotationNo cooldown: press it when the steps above it are not ready.level 1 · 2.5 s cast · why: PullCall rule
  4. 4FrostboltRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 1.8 s cast · why: PullCall rule

What changes with level

  1. Level 1-7adds Arcane Blast, Fireball, Frostbolt
  2. Level 8-9adds Arcane Intellect

The full priority

  1. 1Arcane IntellectKeep upMore Intellect for your group: keep it up on everyone.level 8 · why: PullCall catalog note
  2. 2Arcane BlastRotationNo cooldown: press it when the steps above it are not ready.level 1 · 2.5 s cast · why: PullCall rule
  3. 3FireballRotationNo cooldown: press it when the steps above it are not ready.level 1 · 2.5 s cast · why: PullCall rule
  4. 4FrostboltRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 1.8 s cast · why: PullCall rule

Where this comes from

SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority), baseline spells up to level 9 (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).

Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.