Retail · Mage · caster
Fire Mage rotation (Retail)
Levels 10-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 10
Try it in the sim- 1Arcane IntellectKeep upMore Intellect for your group: keep it up on everyone.level 8 · why: PullCall catalog note
- 2FlamestrikeRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · 3.5 s cast · why: PullCall rule
- 3PyroblastRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · 4 s cast · why: PullCall rule
- 4MeteorTwo or more enemiesTalentif you take the talentFor two or more enemies: use it when a pack is on you.level 10 · 45 s cooldown · why: PullCall rule
- 5Fire BlastRotationTalentif you take the talentOn a 14 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 14 s cooldown · why: PullCall rule
- 6ScorchRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · 1.5 s cast · why: PullCall rule
- 7FireballRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 2.5 s cast · why: PullCall rule
What changes with level
- Level 10-90adds Arcane Intellect, Flamestrike, Pyroblast, Meteor, Fire Blast, Scorch, Fireball
The full priority
- 1Arcane IntellectKeep upMore Intellect for your group: keep it up on everyone.level 8 · why: PullCall catalog note
- 2FlamestrikeRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · 3.5 s cast · why: PullCall rule
- 3PyroblastRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · 4 s cast · why: PullCall rule
- 4MeteorTwo or more enemiesTalentFor two or more enemies: use it when a pack is on you.level 10 · 45 s cooldown · why: PullCall rule
- 5Fire BlastRotationTalentOn a 14 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 14 s cooldown · why: PullCall rule
- 6ScorchRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · 1.5 s cast · why: PullCall rule
- 7FireballRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 2.5 s cast · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.