Retail · Hunter · melee
Survival Hunter rotation (Retail)
Levels 10-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 10
Try it in the sim- 1Call Pet 1Two or more enemiesKeep your pet out; resummon it after it dies.level 5 · why: PullCall catalog note
- 2Kill CommandRotationTalentif you take the talentOn a 5 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 5 s cooldown · why: PullCall rule
- 3BoomstickUtilityTalentif you take the talentOn a 60 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 60 s cooldown · why: PullCall rule
- 4Wildfire BombRotationTalentif you take the talentOn a 18 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 18 s cooldown · why: PullCall rule
- 5Raptor StrikeRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 6Arcane ShotRotationNo cooldown: press it when the steps above it are not ready.level 2 · why: PullCall rule
- 7Steady ShotRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 1.7 s cast · why: PullCall rule
What changes with level
- Level 10-90adds Call Pet 1, Kill Command, Boomstick, Wildfire Bomb, Raptor Strike, Arcane Shot, Steady Shot
The full priority
- 1Call Pet 1Two or more enemiesKeep your pet out; resummon it after it dies.level 5 · why: PullCall catalog note
- 2Kill CommandRotationTalentOn a 5 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 5 s cooldown · why: PullCall rule
- 3BoomstickUtilityTalentOn a 60 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 60 s cooldown · why: PullCall rule
- 4Wildfire BombRotationTalentOn a 18 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 18 s cooldown · why: PullCall rule
- 5Raptor StrikeRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 6Arcane ShotRotationNo cooldown: press it when the steps above it are not ready.level 2 · why: PullCall rule
- 7Steady ShotRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 1.7 s cast · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.