Retail · Hunter · ranged
Beast Mastery Hunter rotation (Retail)
Levels 10-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 71
Try it in the sim- 1Call Pet 1Two or more enemiesKeep your pet out; resummon it after it dies.level 5 · why: PullCall catalog note
- 2Bestial WrathCooldownTalentif you take the talentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 90 s cooldown · why: PullCall catalog note
- 3Wailing ArrowRotationNo cooldown: press it when the steps above it are not ready.level 1 · 1 s cast · why: PullCall rule
- 4Wild ThrashRotationTalentif you take the talentOn a 8 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 8 s cooldown · why: PullCall rule
- 5Black ArrowRotationTalentif you take the talentOn a 10 s cooldown: press it as soon as it is ready, before the steps below it.level 71 · 10 s cooldown · why: PullCall rule
- 6Kill CommandRotationTalentif you take the talentOn a 7.5 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 7.5 s cooldown · why: PullCall rule
- 7Barbed ShotRotationTalentif you take the talentOn a 18 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 18 s cooldown · why: PullCall rule
- 8Arcane ShotRotationNo cooldown: press it when the steps above it are not ready.level 2 · why: PullCall rule
- 9Steady ShotRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 1.7 s cast · why: PullCall rule
What changes with level
- Level 10-70adds Call Pet 1, Bestial Wrath, Wailing Arrow, Wild Thrash, Kill Command, Barbed Shot, Arcane Shot, Steady Shot
- Level 71-90adds Black Arrow
The full priority
- 1Call Pet 1Two or more enemiesKeep your pet out; resummon it after it dies.level 5 · why: PullCall catalog note
- 2Bestial WrathCooldownTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 90 s cooldown · why: PullCall catalog note
- 3Wailing ArrowRotationNo cooldown: press it when the steps above it are not ready.level 1 · 1 s cast · why: PullCall rule
- 4Wild ThrashRotationTalentOn a 8 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 8 s cooldown · why: PullCall rule
- 5Black ArrowRotationTalentOn a 10 s cooldown: press it as soon as it is ready, before the steps below it.level 71 · 10 s cooldown · why: PullCall rule
- 6Kill CommandRotationTalentOn a 7.5 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 7.5 s cooldown · why: PullCall rule
- 7Barbed ShotRotationTalentOn a 18 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 18 s cooldown · why: PullCall rule
- 8Arcane ShotRotationNo cooldown: press it when the steps above it are not ready.level 2 · why: PullCall rule
- 9Steady ShotRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 1.7 s cast · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.