Retail · Evoker · caster
Devastation Evoker rotation (Retail)
Levels 10-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 90
Try it in the sim- 1DragonrageCooldownTalentif you take the talentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 120 s cooldown · why: PullCall catalog note
- 2Fire BreathUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.learn level not in our data · 30 s cooldown · why: PullCall rule
- 3Tip the ScalesKeep upTalentif you take the talentKeep it on yourself; recast it when it runs out.level 10 · 120 s cooldown · why: PullCall catalog note
- 4Eternity SurgeRotationTalentif you take the talentOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 30 s cooldown · why: PullCall rule
- 5Deep BreathUtilityUse it to close distance, get out of danger or reach the next pull faster.learn level not in our data · 120 s cooldown · why: PullCall catalog note
- 6DisintegrateRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
- 7PyreRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 8Azure StrikeRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 9Living FlameUtilityYour filler: press it whenever nothing above it in this list is ready.level 10 · 2 s cast · why: PullCall rule
What changes with level
- Level 10-89adds Dragonrage, Tip the Scales, Eternity Surge, Pyre, Azure Strike, Living Flame
- Level 90adds Fire Breath, Deep Breath, Disintegrate
The full priority
- 1DragonrageCooldownTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 120 s cooldown · why: PullCall catalog note
- 2Fire BreathUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.learn level not in our data · 30 s cooldown · why: PullCall rule
- 3Tip the ScalesKeep upTalentKeep it on yourself; recast it when it runs out.level 10 · 120 s cooldown · why: PullCall catalog note
- 4Eternity SurgeRotationTalentOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 30 s cooldown · why: PullCall rule
- 5Deep BreathUtilityUse it to close distance, get out of danger or reach the next pull faster.learn level not in our data · 120 s cooldown · why: PullCall catalog note
- 6DisintegrateRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
- 7PyreRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 8Azure StrikeRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 9Living FlameUtilityYour filler: press it whenever nothing above it in this list is ready.level 10 · 2 s cast · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.