
Retail · Evoker · caster
Augmentation Evoker rotation (Retail)
Levels 10-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 10
Try it in the sim- 1PrescienceTwo or more enemiesTalentif you take the talentFor two or more enemies: use it when a pack is on you.level 10 · 12 s cooldown · why: PullCall rule
- 2Ebon MightTwo or more enemiesTalentif you take the talentFor two or more enemies: use it when a pack is on you.level 10 · 30 s cooldown · 1.5 s cast · why: PullCall rule
- 3Tip the ScalesKeep upTalentif you take the talentKeep it on yourself; recast it when it runs out.level 10 · 120 s cooldown · why: PullCall catalog note
- 4UpheavalRotationTalentif you take the talentOn a 40 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 40 s cooldown · why: PullCall rule
- 5EruptionRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · 2.5 s cast · why: PullCall rule
- 6Blistering ScalesKeep upTalentif you take the talentKeep it on yourself and your group; recast it after a death or when it runs out.level 10 · 30 s cooldown · why: PullCall catalog note
- 7Time SkipCooldownTalentif you take the talentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 180 s cooldown · why: PullCall catalog note
- 8Living FlameUtilityYour filler: press it whenever nothing above it in this list is ready.level 10 · 2 s cast · why: PullCall rule
- 9Azure StrikeRotationStarter rulePart of your main rotation: press it whenever it is the highest-priority ready ability.level 10 · why: PullCall catalog note
PullCall rule: while fewer than two damaging steps of the priority are learned (Retail: none), the damaging spells learned by that level (learned-spell data) are added: longest cooldown first, one no-cooldown filler last.
What changes with level
- Level 10-89adds Prescience, Ebon Might, Tip the Scales, Upheaval, Eruption, Blistering Scales, Time Skip, Living Flame, Azure Strike
- Level 90adds Deep Breath, Fire Breath
The full priority
- 1PrescienceTwo or more enemiesTalentFor two or more enemies: use it when a pack is on you.level 10 · 12 s cooldown · why: PullCall rule
- 2Ebon MightTwo or more enemiesTalentFor two or more enemies: use it when a pack is on you.level 10 · 30 s cooldown · 1.5 s cast · why: PullCall rule
- 3Deep BreathUtilityUse it to close distance, get out of danger or reach the next pull faster.learn level not in our data · 120 s cooldown · why: PullCall catalog note
- 4Tip the ScalesKeep upTalentKeep it on yourself; recast it when it runs out.level 10 · 120 s cooldown · why: PullCall catalog note
- 5Fire BreathUtilityOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.learn level not in our data · 30 s cooldown · why: PullCall rule
- 6UpheavalRotationTalentOn a 40 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 40 s cooldown · why: PullCall rule
- 7EruptionRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · 2.5 s cast · why: PullCall rule
- 8Blistering ScalesKeep upTalentKeep it on yourself and your group; recast it after a death or when it runs out.level 10 · 30 s cooldown · why: PullCall catalog note
- 9Time SkipCooldownTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 180 s cooldown · why: PullCall catalog note
- 10Living FlameUtilityYour filler: press it whenever nothing above it in this list is ready.level 10 · 2 s cast · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.