Retail · Druid · melee
Feral Druid rotation (Retail)
Levels 10-90: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 10
Try it in the sim- 1Tiger's FuryUtilityTalentif you take the talentUse it to recover your resource before you run out, not after.level 10 · 30 s cooldown · why: PullCall catalog note
- 2RakeRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 3ChompRotationTalentif you take the talentOn a 20 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 20 s cooldown · why: PullCall rule
- 4Primal WrathRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 5RipRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 6Ferocious BiteRotationNo cooldown: press it when the steps above it are not ready.level 7 · why: PullCall rule
- 7Feral FrenzyRotationTalentif you take the talentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 45 s cooldown · why: PullCall catalog note
- 8Frantic FrenzyTwo or more enemiesTalentif you take the talentFor two or more enemies: use it when a pack is on you.level 10 · 45 s cooldown · why: PullCall rule
- 9SwipeRotationTalentif you take the talentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 10ShredRotationYour filler: press it whenever nothing above it in this list is ready.level 5 · why: PullCall rule
What changes with level
- Level 10-90adds Tiger's Fury, Rake, Chomp, Primal Wrath, Rip, Ferocious Bite, Feral Frenzy, Frantic Frenzy, Swipe, Shred
The full priority
- 1Tiger's FuryUtilityTalentUse it to recover your resource before you run out, not after.level 10 · 30 s cooldown · why: PullCall catalog note
- 2RakeRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 3ChompRotationTalentOn a 20 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 20 s cooldown · why: PullCall rule
- 4Primal WrathRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 5RipRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 6Ferocious BiteRotationNo cooldown: press it when the steps above it are not ready.level 7 · why: PullCall rule
- 7Feral FrenzyRotationTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 10 · 45 s cooldown · why: PullCall catalog note
- 8Frantic FrenzyTwo or more enemiesTalentFor two or more enemies: use it when a pack is on you.level 10 · 45 s cooldown · why: PullCall rule
- 9SwipeRotationTalentNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 10ShredRotationYour filler: press it whenever nothing above it in this list is ready.level 5 · why: PullCall rule
Where this comes from
SimulationCraft assisted_combat APL (Blizzard's Single-Button Assistant priority) (simulationcraft/simc, ActionPriorityLists/assisted_combat/ @ 710c240, GPL-3.0 (read as data)).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.