Retail · Demon Hunter · melee
Starter Demon Hunter rotation (Retail)
Levels 1-9: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 1
Try it in the sim- 1Demon's BiteRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
- 2Chaos StrikeRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
- 3Throw GlaiveRotationOn a 9 s cooldown: press it as soon as it is ready, before the steps below it.learn level not in our data · 9 s cooldown · why: PullCall rule
- 4ShearRotationYour filler: press it whenever nothing above it in this list is ready.learn level not in our data · why: PullCall rule
What changes with level
- Level 1-9adds Demon's Bite, Chaos Strike, Throw Glaive, Shear
The full priority
- 1Demon's BiteRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
- 2Chaos StrikeRotationNo cooldown: press it when the steps above it are not ready.learn level not in our data · why: PullCall rule
- 3Throw GlaiveRotationOn a 9 s cooldown: press it as soon as it is ready, before the steps below it.learn level not in our data · 9 s cooldown · why: PullCall rule
- 4ShearRotationYour filler: press it whenever nothing above it in this list is ready.learn level not in our data · why: PullCall rule
Where this comes from
PullCall curated core set (no open APL for this spec; bot/src/keybinds/coreFill.mjs).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.