Forever · Rogue · melee
Combat Rogue rotation (Forever)
Levels 1-60: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 25
Try it in the sim- 1Expose ArmorRotationNo cooldown: press it when the steps above it are not ready.level 14 · why: PullCall rule
- 2AmbushRotationNo cooldown: press it when the steps above it are not ready.level 18 · why: PullCall rule
- 3GarroteRotationNo cooldown: press it when the steps above it are not ready.level 14 · why: PullCall rule
- 4VanishCooldownA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 22 · 300 s cooldown · why: PullCall catalog note
- 5PremeditationCooldownTalentif you take the talentUse it to recover your resource before you run out, not after.level 25 · 120 s cooldown · why: PullCall catalog note
- 6Slice and DiceRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 7RuptureRotationNo cooldown: press it when the steps above it are not ready.level 20 · why: PullCall rule
- 8EviscerateRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 9BackstabRotationNo cooldown: press it when the steps above it are not ready.level 4 · why: PullCall rule
- 10Sinister StrikeRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · why: PullCall rule
What changes with level
- Level 1-3adds Eviscerate, Sinister Strike
- Level 4-9adds Backstab
- Level 10-13adds Slice and Dice
- Level 14-17adds Expose Armor, Garrote
- Level 18-19adds Ambush
- Level 20-21adds Rupture
- Level 22-24adds Vanish
- Level 25-29adds Premeditation
- Level 30-39adds Blade Flurry, Hemorrhage, Mutilate
- Level 40-60adds Venom
The full priority
- 1Expose ArmorRotationNo cooldown: press it when the steps above it are not ready.level 14 · why: PullCall rule
- 2AmbushRotationNo cooldown: press it when the steps above it are not ready.level 18 · why: PullCall rule
- 3GarroteRotationNo cooldown: press it when the steps above it are not ready.level 14 · why: PullCall rule
- 4VanishCooldownA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 22 · 300 s cooldown · why: PullCall catalog note
- 5Blade FlurryCooldownTalentA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 30 · 120 s cooldown · why: PullCall catalog note
- 6PremeditationCooldownTalentUse it to recover your resource before you run out, not after.level 25 · 120 s cooldown · why: PullCall catalog note
- 7Slice and DiceRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 8VenomRotationTalentNo cooldown: press it when the steps above it are not ready.level 40 · why: PullCall rule
- 9RuptureRotationNo cooldown: press it when the steps above it are not ready.level 20 · why: PullCall rule
- 10EviscerateRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 11HemorrhageRotationTalentNo cooldown: press it when the steps above it are not ready.level 30 · why: PullCall rule
- 12BackstabRotationNo cooldown: press it when the steps above it are not ready.level 4 · why: PullCall rule
- 13MutilateRotationNo cooldown: press it when the steps above it are not ready.level 30 · why: PullCall rule
- 14Sinister StrikeRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · why: PullCall rule
Where this comes from
wowsims/forever default APL (wowsims/forever, ui/specs/rogue/dps/apls/default.apl.json @ 1175511, MIT).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.