Classic Era · Warrior · melee
Arms Warrior rotation (Classic Era)
Levels 1-60: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 4
Try it in the sim- 1Battle StanceKeep upYour default stance for damage (Arms and Fury).level 1 · 1 s cooldown · why: PullCall catalog note
- 2RendRotationNo cooldown: press it when the steps above it are not ready.level 4 · why: PullCall rule
- 3Heroic StrikeRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 4Battle ShoutKeep upMore attack power for your group: keep it up at all times.level 1 · why: PullCall catalog note
Ability data for this version is a proxy (proxy-forever-1.60.1.70425); starter-rule spells count only when your spellbook or combat log shows them.
What changes with level
- Level 1-3adds Battle Stance, Heroic Strike, Battle Shout
- Level 4-7adds Rend
- Level 8-9adds Hamstring
- Level 10-11adds Sunder Armor, Bloodrage
- Level 12-19adds Overpower
- Level 20-23adds Cleave, Retaliation
- Level 24-27adds Execute
- Level 28-29adds Shield Wall
- Level 30-35adds Death Wish, Sweeping Strikes, Berserker Stance, Slam
- Level 36-39adds Whirlwind
- Level 40-49adds Mortal Strike
- Level 50-60adds Recklessness
The full priority
- 1Sunder ArmorRotationNo cooldown: press it when the steps above it are not ready.level 10 · why: PullCall rule
- 2Death WishDefensiveTalentPress it before a big hit lands or when your health drops fast, not after.level 30 · 180 s cooldown · why: PullCall catalog note
- 3RecklessnessDefensivePress it before a big hit lands or when your health drops fast, not after.level 50 · 1800 s cooldown · why: PullCall catalog note
- 4Sweeping StrikesUtilityTalentOn a 30 s cooldown: press it as soon as it is ready, before the steps below it.level 30 · 30 s cooldown · why: PullCall rule
- 5Battle StanceKeep upYour default stance for damage (Arms and Fury).level 1 · 1 s cooldown · why: PullCall catalog note
- 6Mortal StrikeRotationTalentOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 40 · 6 s cooldown · why: PullCall rule
- 7OverpowerRotationOn a 5 s cooldown: press it as soon as it is ready, before the steps below it.level 12 · 5 s cooldown · why: PullCall rule
- 8Berserker StanceKeep upClassic: more critical strikes but more damage taken; for Fury damage and Berserker Rage.level 30 · 1 s cooldown · why: PullCall catalog note
- 9WhirlwindRotationOn a 10 s cooldown: press it as soon as it is ready, before the steps below it.level 36 · 10 s cooldown · why: PullCall rule
- 10SlamRotationOn a 18 s cooldown: press it as soon as it is ready, before the steps below it.level 30 · 18 s cooldown · 1.5 s cast · why: PullCall rule
- 11RendRotationNo cooldown: press it when the steps above it are not ready.level 4 · why: PullCall rule
- 12HamstringRotationNo cooldown: press it when the steps above it are not ready.level 8 · why: PullCall rule
- 13ExecuteRotationNo cooldown: press it when the steps above it are not ready.level 24 · why: PullCall rule
- 14CleaveRotationNo cooldown: press it when the steps above it are not ready.level 20 · why: PullCall rule
- 15Heroic StrikeRotationNo cooldown: press it when the steps above it are not ready.level 1 · why: PullCall rule
- 16BloodrageUtilityUse it to recover your resource before you run out, not after.level 10 · 60 s cooldown · why: PullCall catalog note
- 17Battle ShoutKeep upMore attack power for your group: keep it up at all times.level 1 · why: PullCall catalog note
- 18RetaliationCooldownA big cooldown: use it at the start of a hard fight or when many enemies are grouped.level 20 · 900 s cooldown · why: PullCall catalog note
- 19Shield WallDefensivePress it before a big hit lands or when your health drops fast, not after.level 28 · 900 s cooldown · why: PullCall catalog note
Where this comes from
wowsims/forever default APL (Forever data used as a proxy for this version) (wowsims/forever, ui/specs/warrior/dps/apls/arms.apl.json @ 1175511, MIT).
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.