Classic Era · Shaman · caster
Elemental Shaman rotation (Classic Era)
Levels 1-60: the same priority the PullCall simulator plays and the coach checks your pulls against.
Priority at level 10
Try it in the sim- 1Searing TotemKeep updrop it as the fight startslevel 10 · why: PullCall curated
- 2Earth ShockRotationuse it to finish the enemy or interrupt a cast; otherwise melee to save manalevel 4 · 6 s cooldown · why: PullCall curated
- 3Lightning BoltRotationopen the fight with it from rangelevel 1 · 1.5 s cast · why: PullCall curated
Ability data for this version is a proxy (proxy-forever-1.60.1.70425); starter-rule spells count only when your spellbook or combat log shows them.
What changes with level
- Level 1-3adds Lightning Bolt
- Level 4-9adds Earth Shock
- Level 10-25adds Searing Totem
- Level 26-31adds Magma Totem
- Level 32-60adds Chain Lightning
The full priority
- 1Searing TotemKeep updrop it as the fight startslevel 10 · why: PullCall curated
- 2Magma TotemRotationDrop it where the fight happens; replace it when you move on.level 26 · why: PullCall catalog note
- 3Chain LightningRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 32 · 6 s cooldown · 2 s cast · why: PullCall rule
- 4Earth ShockRotationuse it to finish the enemy or interrupt a cast; otherwise melee to save manalevel 4 · 6 s cooldown · why: PullCall curated
- 5Lightning BoltRotationopen the fight with it from rangelevel 1 · 1.5 s cast · why: PullCall curated
Where this comes from
wowsims/classic default APL (Classic Era sim) (wowsims/classic, ui/elemental_shaman/apls/default.apl.json @ 7779ebb, MIT).
1 APL spell(s) not in our Era ability data were left out
Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.