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Priority at level 1

Try it in the sim
  1. 1Healing WaveHealUse it to recover health between pulls or when you are taking heavy damage.level 1 · 1.5 s cast · why: PullCall catalog note
  2. 2Lightning BoltRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 1.5 s cast · why: PullCall rule

What changes with level

  1. Level 1-3adds Healing Wave, Lightning Bolt
  2. Level 4-19adds Earth Shock
  3. Level 20-39adds Lesser Healing Wave
  4. Level 40-69adds Chain Heal
  5. Level 70adds Earth Shield

The full priority

  1. 1Healing WaveHealUse it to recover health between pulls or when you are taking heavy damage.level 1 · 1.5 s cast · why: PullCall catalog note
  2. 2Lesser Healing WaveHealUse it to recover health between pulls or when you are taking heavy damage.level 20 · 1.5 s cast · why: PullCall catalog note
  3. 3Chain HealHealUse it to recover health between pulls or when you are taking heavy damage.level 40 · 2.5 s cast · why: PullCall catalog note
  4. 4Earth ShieldKeep upPut it on the tank (or yourself) to heal them when they are hit.learn level not in our data · why: PullCall catalog note
  5. 5Earth ShockRotationClassic: also interrupts the target's cast; save one for a dangerous cast.level 4 · 6 s cooldown · why: PullCall catalog note
  6. 6Lightning BoltRotationYour filler: press it whenever nothing above it in this list is ready.level 1 · 1.5 s cast · why: PullCall rule

Where this comes from

PullCall curated core set (no open APL for this spec; bot/src/keybinds/coreFill.mjs).

Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.