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Priority at level 1

Try it in the sim
  1. 1Lightning BoltRotationStarter rulePart of your main rotation: press it whenever it is the highest-priority ready ability.level 1 · why: PullCall catalog note

PullCall rule: while fewer than two damaging steps of the priority are learned (Retail: none), the damaging spells learned by that level (learned-spell data) are added: longest cooldown first, one no-cooldown filler last.

What changes with level

  1. Level 1-3adds Lightning Bolt
  2. Level 4-9adds Earth Shock
  3. Level 10-19adds Strength of Earth Totem, Flame Shock; drops Lightning Bolt
  4. Level 20-25adds Frost Shock
  5. Level 26-31adds Mana Spring Totem
  6. Level 32-41adds Windfury Totem
  7. Level 42-69adds Grace of Air Totem
  8. Level 70adds Shamanistic Rage, Wrath of Air Totem, Fire Elemental Totem

The full priority

  1. 1Shamanistic RageDefensivePress it before a big hit lands or when your health drops fast, not after.learn level not in our data · 120 s cooldown · why: PullCall catalog note
  2. 2Wrath of Air TotemKeep upDrop it where the fight happens; replace it when you move on.learn level not in our data · why: PullCall catalog note
  3. 3Fire Elemental TotemKeep upDrop it where the fight happens; replace it when you move on.learn level not in our data · 1200 s cooldown · why: PullCall catalog note
  4. 4Windfury TotemKeep upGroup melee buff totem (TBC and Classic): drop it for melee allies.level 32 · why: PullCall catalog note
  5. 5Grace of Air TotemKeep upDrop it where the fight happens; replace it when you move on.level 42 · why: PullCall catalog note
  6. 6Strength of Earth TotemKeep upGroup buff totem for melee: drop it at the start of a fight.level 10 · why: PullCall catalog note
  7. 7Mana Spring TotemKeep upMana regeneration totem for casters and healers.level 26 · why: PullCall catalog note
  8. 8Flame ShockRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 10 · 6 s cooldown · why: PullCall rule
  9. 9Frost ShockRotationOn a 6 s cooldown: press it as soon as it is ready, before the steps below it.level 20 · 6 s cooldown · why: PullCall rule
  10. 10Earth ShockRotationClassic: also interrupts the target's cast; save one for a dangerous cast.level 4 · 6 s cooldown · why: PullCall catalog note

Where this comes from

wowsims/tbc-new default APL (wowsims/tbc-new, ui/specs/shaman/enhancement/apls/default.apl.json @ 91f869a, MIT).

Each step's “why” is PullCall's own wording. Learn levels and cooldowns are facts from our ability catalog for this version.