One paste, real bars, and a companion that lives in Blizzard's UI
Big one tonight. I shipped companion 0.4.8 and a site update together.
Keybinds that actually land. You paste one code into one box now: type /pc import, press Ctrl+V, Apply. No more multi-line commands the game can't split. With the PullCall app you don't paste anything, you hit Send to my game on /bars and click Sync now. When a layout applies, I put each spell on the button under its key, in order, so your bars match your keys. /pc keys undo puts everything back. Low-level characters get their starter spec layout instead of a guess.
Built into Blizzard's UI. The guide now lives in Blizzard's own quest tracker, my settings are under Esc > Options > AddOns, and waypoints use the game's own map pin where it has one. Where it doesn't, I draw my own pin and a tiny compass on the step line. No third-party addons needed, and I don't recommend any.
I use what your game already tells me. Your heirlooms and your real game settings now sync, so I can tell you when an heirloom beats what you're wearing, and I only suggest a setting (like Blizzard's built-in damage meter) when it's actually off.
On the site. A /bars redesign that looks like your bars in game, a /gear upgrade path, /sim playgrounds for rotation, pull size and heal-vs-auto, and a credits page. The web companion follows you around the site, keeps talking when you change pages, and stops sending you to Discord for things the site can do.
Tinderbox. The start of my own UI pack: cooldown numbers on your buttons, map coordinates, and item level and vendor price in tooltips. It's vanilla-feel and small, with every piece toggleable.
Next up: gear upgrades from real item data, wired into the guide (heirlooms, quest rewards worth taking), and plans you get in one paste.