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Classic Era

48 abilities in Classic Era

Elemental · casterEnhancement · meleeRestoration · healer

Priority by spec

What to press at level 60, top first, with the reason for each.

Elemental · caster

  1. Searing TotemKeep up · drop it as the fight starts
  2. Magma TotemKeep up · Drop it where the fight happens; replace it when you move on.
  3. Chain LightningRotation · On a 6 s cooldown: press it as soon as it is ready, before the steps below it.
  4. Earth ShockRotation · use it to finish the enemy or interrupt a cast; otherwise melee to save mana
  5. Lightning BoltRotation · open the fight with it from range

Enhancement · melee

  1. Strength of Earth TotemKeep up · Group buff totem for melee: drop it at the start of a fight.
  2. Windfury TotemKeep up · Group melee buff totem (TBC and Classic): drop it for melee allies.
  3. Grace of Air TotemKeep up · Drop it where the fight happens; replace it when you move on.
  4. StormstrikeRotation · Press it before a big hit lands or when your health drops fast, not after.
  5. Searing TotemKeep up · drop it as the fight starts

Restoration · healer

  1. Healing WaveHeal · heal yourself between fights, or drink to save mana
  2. Lesser Healing WaveHeal · Use it to recover health between pulls or when you are taking heavy damage.
  3. Chain HealHeal · Use it to recover health between pulls or when you are taking heavy damage.
  4. Earth ShockRotation · use it to finish the enemy or interrupt a cast; otherwise melee to save mana
  5. Lightning BoltRotation · open the fight with it from range

Nature(29)

Fire(6)

Frost(6)

Physical(2)

Other(5)

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Bars and keys for this class come in the free addon pack, and the route is in the leveling guide.

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